Schedule

4:00pm – 4:05pm Welcome
4:05pm – 4:35pm Keynote Michael Lankes
04:35pm – 4:50pm Discussion
4:50pm – 5:00pm Social Break
5:00pm – 5:45pm Paper Session 1

Do They Perform Well? An Eye-tracking-based Empirical Study of an Educational Game

Wenyi Lu, Hao He, Alex Urban, Joe Griffin

Analyzing Scanpaths From A Field Dependence-Independence Perspective When Playing A Visual Search Game

George E. Raptis, Christina Katsini

Using the Uncalibrated Eye Tracker Signal in the Gaming Environment

Pawel Kasprowski, Katarzyna Harezlak

5:45pm – 6:00pm Social Break
6:00pm – 6:45pm Paper Session 2

Visual Analysis of Eye Movements During Game Play

Michael Burch, Kuno Kurzhals

Gazing at Pac-Man: Lessons learned from an Eye-Tracking Study Focusing on Game Difficulty

Michael Lankes, Andreas Stöckl

Eye Caramba: Gaze-based Assistance for Virtual Reality Aiming and Throwing Tasks in Games

Martin Kocur, Martin Johannes Dechant, Michael Lankes, Christian Wolff, Regan Mandryk

6:45pm – 7:00pm Social Break & Closing

All times CEST (UTC/GMT +2 hours)

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